DoubleDM

DoubleDM Studios

DoubleDM creates weekly content focused on helping DnD and TTRPG Game Masters create better games. With our show, you have a huge library of Dungeon Master Advice ready for you to implement this instant. We cover a wide range of topics with experts and professionals from the TTRPG industry to help you create the best TTRPG sessions and moments at your table. Episodes are focused discussions on one topic cut together perfectly so you can get the best DnD and TTRPG advice quickly. If you want to contact us you can catch us on Twitter @doubledmpod or use our e-mail: doubledmpod@gmail.com

How To Build Better Settlements in D&D
08-08-2022
How To Build Better Settlements in D&D
Episode 79 of DoubleDM discusses the topic of creating Settlements and Cities for your D&D and TTRPG Homebrew Worlds. This Episode focuses on the worldbuilding and developing aspects of Settlement creation. We have lots of advice geared towards creating believable, fantastical, engaging, and interesting settlements for your players to explore and fall in love with. We talk at length about different aspects that shape the way a city will look, feel and work such as Geography, Economy, and Politics so you can ask yourself a few simple questions and make a few bullet points to make sure you get the creation process right. At the same time, we talk a lot about how to make a city interesting and engaging for your players to find secrets, mysteries, and adventure wherever they look. For more information check these timestamps: 12:00: What is a Settlement? 14:30: What are Settlements good for? 17:00: Why do we have Settlements in D&D? 25:00: Step 1: Geography of a Settlement 31:00: Step 2: Economy of a Settlement 33:00: Step 3: Politics of a Settlement 38:00: Intermission: Focus on one Step and do the others Baseline 40:00: Step 4: Demographics of a Settlement 44:00: Step 5: Cultural and Religious Sections of a Settlement 45:30: Step 6: History of a Settlement 48:00: Step 7: Planning of a Settlement 54:00: Add Incentives To Explore and Engage You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more: Website, Twitter, Instagram, Ko-Fi --- Send in a voice message:
DoubleDM #78: Personality vs. Stats, how they both create a Character
01-08-2022
DoubleDM #78: Personality vs. Stats, how they both create a Character
In this episode, we discuss Personality vs. Stats and what is more important for a D&D and TTRPG Character. We discuss if there is a distinction between the two and why you will always need both to create a great TTRPG Character We highlight the many different ways Stats can manifest into your character and how they can influence their Personality and at the same time highlight how the Personality of your Character will also have an influence on their stats. This episode also features a discussion around roleplaying stats and where the limits of your stats should be in dictating your roleplay. In this episode, you will find lots of great advice centered around how you can create characters more in tune with the stats you have, how to let stats and personality influence each other, and how you can roleplay stats in a unique and new way for every character you create. For more information see these Timestamps: 12:30: What is a Character Sheet? 18:00: What composes a character? 20:00: What is important in a Backstory? 24:00: How do Stats manifest into Personality? 28:30: Why You Always Have Both 33:30: What can a Character do that is not on the Sheet? 44:30: What Makes a Good Character Sheet? 49:00: Should Stats limit Roleplay? You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more: Website, Twitter, Instagram, Ko-Fi --- Send in a voice message:
DoubleDM #77: How To Make Boss Battles Memorable
25-07-2022
DoubleDM #77: How To Make Boss Battles Memorable
In this episode, we are discussing Boss Battles in D&D and TTRPGs and especially how you can make them more memorable, interesting, and engaging for your players. For us Boss Battles can and should do a lot of things for your Games, like give closure on certain parts of the story, reward your players for a victory, but also leave them on the edge of their seats for the whole fight. This is a big task and oftentimes can be achieved through so many different ways that you really are spoiled for choice. You do not have to use every single way but one to three are totally enough to make your battles memorable and engaging. Boss Battles should also be dangerous and tipping points. You might not want your players to lose but some of the best bottles are the ones where it was felt the whole fight through that every decision, every action, and every dice roll could decide fate. You achieve this through the ways we will be discussing in this episode. For more information see the Timestamps below: 12:00: What is a Boss Battle? 16:00: Why are Boss Battles important? 19:00: What makes a Boss Battle good? 26:00: How to make a Boss Battle good, memorable, and interesting? 26:00: Legendary Actions 27:30: Lair Actions 29:00: Environmental Effects 31:00: Build Up 34:00: Interaction 39:00: Stages or Phases 40:30: Ambiance 43:30: Uniqueness 44:30: History 48:00: Timers 49:30: Objectives 52:20: Minions 55:30: Once per Encounter Actions You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more: Website, Twitter, Instagram, Ko-Fi --- Send in a voice message:
DoubleDM #75: Theater of the Mind vs. Battlemaps, Which is better?
11-07-2022
DoubleDM #75: Theater of the Mind vs. Battlemaps, Which is better?
In this upcoming episode, we discuss Theater of the Mind vs. Battlemaps for D&D and TTRPGs and what the Advantages and Disadvantages of both are. We have a lot of thoughts on the advantages and disadvantages of both and especially how both can be used together. Maps provide a certain Consistency and Accuracy for your games, while Theater of the Mind provides Freedom and Collaboration. Both however also have some Disadvantages that will influence which might be better for your situation.  As always remember that it's not about which of the two is actually better than the other and more about what fits the situation you have going on. so a lot of our talk is focused on identifying aspects of both that can help you understand which of the two you should go for For more information see these Timestamps: 13:00: What do we mean when we say Theater of the Mind? 19:00: Why even use maps? 23:00: Accuracy in Combat 26:00: Maps keep Track for you 28:00: Benefits of Theater of the Mind 31:00: Theater of the Mind allows for Collaboration 35:00: Maps are static 40:00: What do you want to accomplish? 43:00: It's also about Fairness 48:00: Theater of the Mind has less and more Room for Error You can find our friends at Snyders Return right here: can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more: Website, Twitter, Instagram, Ko-Fi --- Send in a voice message:
DoubleDM 73: Why TTRPG Stories Are So Unique
27-06-2022
DoubleDM 73: Why TTRPG Stories Are So Unique
In this week's episode, we are talking about Story Telling, especially Story Paths and Branches, and Why TTRPG Stories are so unique. We discuss different Storytelling Media How Storytelling works in each of them and how to use that to your advantage when telling a story in the respective medium. TTRPGs are a special medium that allows you to not just tell a story but rather experience a story while telling it. It combines all sides at the table into one experience and that comes with its own benefits and challenges. We give advice on taking advantage of the benefits and working with the challenges to create an incredible TTRPG Story with your Players around the table. Join us as we discover what it means to have infinite Story Paths and Decision Outcomes, what this all means for a Story ending, and why it is great that your players have the agency to fully influence a story in their own way. Check these Timestamps for more Information: 16:00: TITANS CALL TRAILER 19:00: What are Story Branches? 21:00: What is Linear Storytelling? 27:00: What is Image Storytelling? 30:00: What is Multiple Path Storytelling? 34:00: Multiple Endings  37:00: What is Non-Linear Storytelling? 40:00: Infinite Path Storytelling? The Open Field Story 46:00: How do you write a TTRPG Story? 51:00: Time as the Key Component 57:00: Listen to your Players 1:02:00: Create Events You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more: Website, Twitter, Instagram, Ko-Fi --- Send in a voice message: